Wargames, Board Games, Card Games, Computer Games. Take a deep breath...

Thursday, November 30, 2006

Time Sink

I followed up the Incomprehensibility post with Ev-man. Or rather, he followed it up with me.

It's not the game systems that put him off, he explained, it's the time you spend before you actually get to play the game that is something he's not interested in. That's fair.

Here's a tale from my world: Right now I've been spending most evenings re-basing existing Warhammer miniatures. Going from a tired old one-part shiny grass flock, to a nice new 2part static grass and bare earth base. The results look great, but it's a time-consuming process. This is being done in preparation for the 5,000 point clash with Aido, now scheduled for December 09. I know I won't get the full army done in time, because there simply isn't enough time.

Warhammer is not the only wargame to have this feature, but it's an undeniable barrier between people who are interested in playing, and them actually being able to play. Ev-man prefers his X-Box 360, the changing of one CD for another being an amount of preparation time he is comfortable with.

Rakham are trying to address this issue with their upcoming AT-43 game. At first glance they have the design elements right, with figures that can be used out of the box, touched up slightly, or else given a basecoat spray and painted entirely according to your own wishes. A bold move, and we'll see soon whether there is a market for pre-painted figures of the right quality. A solution to the time sink may be at hand.

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Monday, November 20, 2006

Incomprehensibility

I have no idea whether the article title is a word. My friend Ev-man, companion through many a session of Call of Duty, checked out this blog a few weeks ago. "Pretty incomprehensible" was his comment. It got me thinking, which is why there haven't been any posts here for a while. This is from someone who is as much into computer games as I am, but doesn't go for wargaming at all.


I would like to think this blog would inform people enough that if interested, they would at least start asking questions about wargaming. At present, this blog simply assumes too much knowledge on the part of the reader. I will endeavour to make at least 50% of these posts readable by someone with little to no wargaming experience.

The count starts with this post!

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